Rituals
Starting a ritual requires the player to spend power, and completing the ritual requires the player to earn energy. Power and energy can both be obtained from winning battles. Power is easily farmable from the mushrooms in The Swamplands and energy can be farmed from the energy orbs in Azure Dream.
Name | Required Level |
Altar of Blood | 25 |
Power Cost | Ritual Cost |
7500 | 1500 |
Description |
This altar allows you to increase the difficulty of Realms and add new challenges in exchange for greater rewards. |
Upgrade Name | Description |
Improved Altar of Blood | This upgrade adds a new punishment to the Altar of Blood. |
Punishment | Power Cost | Ritual Cost |
Agnosticism (Level 35) | 5000 | 3000 |
Amnesia (Level 35) | 5000 | 3000 |
Arrogance (Level 35) | 5000 | 3000 |
Drought (Level 35) | 5000 | 3000 |
Nostalgia (Level 35) | 5000 | 3000 |
Poverty (Level 35) | 5000 | 3000 |
Stricken (Level 35 ) | 5000 | 3000 |
Stubbornness (Level 35) | 5000 | 3000 |
Suffocation (Level 35) | 5000 | 3000 |
Name | Required Level |
Arena | 50 |
Power Cost | Ritual Cost |
20000 | 5000 |
Description |
The arena pits you against an endless onslaught of enemies. The longer you survive, the better your reward! |
Name | Required Level |
Blacksmith | 1 |
Power Cost | Ritual Cost |
1000 | 500 |
Description |
The blacksmith can forge new artifacts for you, salvage your unwanted artifacts to convert them into raw materials, and reforge your artifacts to modify their properties' values. Starting Artifacts: Heavy Shield (Def) Necklace (Int) Sword (Att) |
Upgrade Name | Description |
Improved Forging | This upgrade enables the blacksmith to craft new types of artifacts. |
Rank | Artifacts | Power Cost | Ritual Cost |
1 (Level 16) | Armor (HP) Axe (Att/Def) Boots (Spd) Helmet (Def/HP) Ring (Spd/Int) Staff (Att/Int) | 2500 | 1250 |
2 (Level 26) | Bow (Att/Spd) Cloak (Spd/Def) Gloves (Spd/HP) Mace (Att/HP) Ribbon (Int/HP) Wizard Hat (Int/Def) | 2500 | 1250 |
3 (Level 36) | Chaos Shield, Death Shield, Life Shield, Nature Shield, Sorcery Shield | 2500 | 1250 |
4 (Level 46) | Chaos Lance, Death Lance, Life Lance, Nature Lance, Sorcery Lance | 2500 | 1250 |
Upgrade Name | Description |
Improved Salvaging | This upgrade improves the quality of Materials you'll receive after salvaging an artifact at the blacksmith. |
Rank | Effect | Power Cost | Ritual Cost |
1 (Level 19) | Better Salvaging | 3000 | 3000 |
2 (Level 29) | Better Salvaging | 6000 | 3000 |
3 (Level 39) | Better Salvaging | 10000 | 3000 |
Name | Required Level |
Chef | 10 |
Power Cost | Ritual Cost |
2500 | 1000 |
Description |
The chef can cook meals for you and your creatures to grand them temporary stats in combat. |
Upgrade | Style and Ingredient | Power Cost | Ritual Cost |
Sithicus Cooking (Level 14) | Fondue & Meat, Cheese | 2500 | 1500 |
Nex Cooking (Level 24) | Stew & Nuts | 2500 | 1500 |
Ahruna Cooking (Level 34) | Fry & Fish | 2500 | 1500 |
Crux Cooking (Level 44) | Grill & Fruit | 2500 | 1500 |
Name | Required Level |
Citizen Recruitment | 12 |
Description |
This upgrade entices new Citizens to move to Siralim. Some citizens might have a job or two for the thrill-seeking adventurer. |
Rank | NPCs Added | Resources | Power |
1 (Level 12) | Bringer of Lust, Bringer of Chastity | 3000 | 1000 |
2 (Level 22) | Eyn (Tailor,) Bringer of Temperance (near blacksmith,) Bringer of Gluttony (near hatchery) | 5000 | 1500 |
3 (Level 32) | Bringer of Charity (in stable) Bringer of Diligence (in library) Bringer of Greed (in library) | 7000 | 2000 |
4 (Level 42) | Bringer of Patience (near arcane vault) Bringer of Sloth (in tavern) | 10000 | 2500 |
5 (Level 52) | Bringer of Envy, Bringer of Humility, Bringer of Kindness, Bringer of Pride, Aspect of Seasons | 15000 | 3000 |
Name | Required Level |
Enchanter | 5 |
Power Cost | Ritual Cost |
2000 | 1500 |
Description |
The enchanter can enchant your artifacts with new properties, disenchant your artifacts to remove unwanted properties, and transmute your Materials into different ones. |
Upgrade Name | Description |
Improved Transmuting | This upgrade improves the quantity of Materials you'll receive after transmuting your Materials at the enchanter. |
Rank | Effect | Power Cost | Ritual Cost |
1 (Level 23) | Better Transmuting | 3000 | 3000 |
2 (Level 36) | Better Transmuting | 6000 | 3000 |
3 (Level 49) | Better Transmuting | 10000 | 3000 |
Name | Required Level |
Improved Stables | 40 |
Power Cost | Ritual Cost |
5000 | 5000 |
Description |
This upgrade improves your stables, allowing you to assign your creatures to different teams. You can quickly swap your party with these teams, and later, send these teams out on missions. |
Name | Required Level |
Merchant District | 18 |
Power Cost | Ritual Cost |
2000 | 1500 |
Description |
The enchanter can enchant your artifacts with new properties, disenchant your artifacts to remove unwanted properties, and transmute your Materials into different ones. |
Upgrade Name | Description |
Merchant Recruitment | This upgrade entices a new merchant to move to your castle's merchant district. |
Rank | Merchant | Power Cost | Ritual Cost |
1 (Level 12) | Terry (Artifacts) | ? | 1500 |
2 (Level 27) | Cobi (Materials) | 4000 | 1500 |
3 (Level 28) | Milayou (Fairies/Runes/Shards/Tokens) | 5000 | 1500 |
4 (Level 38) | Tara (Spell Gems) | 6000 | 1500 |
Name | Required Level |
Warlord | 60 |
Power Cost | Ritual Cost |
10000 | 5000 |
Description |
The warlord allows you to send teams of creatures on missions. |
Warlord Upgrade | Power Cost | Ritual Cost |
1 (Level 62) | 5000 | 2500 |
2 (Level 64) | 10000 | 2500 |
3 (Level 66) | 20000 | 2500 |
4 (Level 68) | 30000 | 2500 |
Name | Required Level |
Daily Realms | 48 |
Power Cost | Ritual Cost |
10000 | 2500 |
Description |
This upgrade allows you to visit a Daily Realm once per day, which rewards magnificent treasure to those who are powerful enough to conquer it. |
Trials of the Gods Expansion Rituals
Name | Required Level |
Fortune Sphere | 70 |
Power Cost | Ritual Cost |
50000 | 10000 |
Description |
??? (it says this) |
Name | Required Level |
Arcane Refinery | 75 |
Power Cost | Ritual Cost |
50000 | 5000 |
Description |
This refinery allows you to modify the properties of your Spell Gems. |
Name | Required Level |
Gate of the Gods | 100 (and Nether Realm 50) |
Power Cost | Ritual Cost |
50000 | 10000 |
Description |
This gate allows you to challenge the gods to battle. Win, and you'll be handsomely rewarded. |